I have something cool to share today. But first, a story.
When I was a kid, I played a lot of video games. I rarely play any today, but have never stopped being fascinated by them. They sit at an intersection of some things I’m really passionate about. Visual art, storytelling and technology. When I enrolled in college 18 years ago (GOOD LORD), I naturally wanted to study game design. But as I learned more about the program, I started to believe the math requirement was beyond me. I was young, and let the idea that I didn’t do so well in school define what was and wasn’t possible for me. So I chose a Digital Arts & Design program instead. I still loved what I studied, and have since built a career that often puts me at the intersection of those passions I mentioned. It’s pretty cool, and I’m thankful for it. BUT… I never stopped wondering what could’ve been if I hadn’t quit game development before I even started it.
Then came the pandemic and lockdown and with that, some time. I used that time to finally start learning how to make video games. Turns out, it’s pretty hard. A lot of one step forward, two steps back. Even after years of working at it, it’s still hard. but I’ve sure learned a lot. Above all, I learned that making a video game is an amount of work not meant for a single person. Especially when it’s not your full or even part-time job. But man, it’s fun, and I love it. So I keep at it when I can.
But back to this cool thing I wanted to share… I made a trailer for a game project I’m developing. It’s called GREENFIELD. There’s still a daunting amount of work ahead that stretches farther than I can see, but I’m so relieved to finally have others see what’s been living only in my own imagination.
1980 posts across
years. It's a lot of content, so I put together some of my favorites all in one place. If you’re new here, it’s a great place to start.
View Collection →