I have something cool to share today. But first, a story.
When I was a kid, I played a lot of video games. I rarely play any today, but have never stopped being fascinated by them. They sit at an intersection of some things I’m really passionate about. Visual art, storytelling and technology. When I enrolled in college 18 years ago (GOOD LORD), I naturally wanted to study game design. But as I learned more about the program, I started to believe the math requirement was beyond me. I was young, and let the idea that I didn’t do so well in school define what was and wasn’t possible for me. So I chose a Digital Arts & Design program instead. I still loved what I studied, and have since built a career that often puts me at the intersection of those passions I mentioned. It’s pretty cool, and I’m thankful for it. BUT… I never stopped wondering what could’ve been if I hadn’t quit game development before I even started it.
Then came the pandemic and lockdown and with that, some time. I used that time to finally start learning how to make video games. Turns out, it’s pretty hard. A lot of one step forward, two steps back. Even after years of working at it, it’s still hard. but I’ve sure learned a lot. Above all, I learned that making a video game is an amount of work not meant for a single person. Especially when it’s not your full or even part-time job. But man, it’s fun, and I love it. So I keep at it when I can.
But back to this cool thing I wanted to share… I made a trailer for a game project I’m developing. It’s called GREENFIELD. There’s still a daunting amount of work ahead that stretches farther than I can see, but I’m so relieved to finally have others see what’s been living only in my own imagination.
More info about the project here If you play games, you can wishlist it on Steam today too. More to come, probably not soon.
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I have something cool to share today. But first, a story.
When I was a kid, I played a lot of video games. I rarely play any today, but have never stopped being fascinated by them. They sit at an intersection of some things I’m really passionate about. Visual art, storytelling and technology. When I enrolled in college 18 years ago (GOOD LORD), I naturally wanted to study game design. But as I learned more about the program, I started to believe the math requirement was beyond me. I was young, and let the idea that I didn’t do so well in school define what was and wasn’t possible for me. So I chose a Digital Arts & Design program instead. I still loved what I studied, and have since built a career that often puts me at the intersection of those passions I mentioned. It’s pretty cool, and I’m thankful for it. BUT… I never stopped wondering what could’ve been if I hadn’t quit game development before I even started it.
Then came the pandemic and lockdown and with that, some time. I used that time to finally start learning how to make video games. Turns out, it’s pretty hard. A lot of one step forward, two steps back. Even after years of working at it, it’s still hard. but I’ve sure learned a lot. Above all, I learned that making a video game is an amount of work not meant for a single person. Especially when it’s not your full or even part-time job. But man, it’s fun, and I love it. So I keep at it when I can.
But back to this cool thing I wanted to share… I made a trailer for a game project I’m developing. It’s called GREENFIELD. There’s still a daunting amount of work ahead that stretches farther than I can see, but I’m so relieved to finally have others see what’s been living only in my own imagination.
More info about the project here If you play games, you can wishlist it on Steam today too. More to come, probably not soon.