My solo indie dev project that I’ve been calling Greenfield is still happening. Taking up nearly all the free time I ration for creative pursuits. I’ve often heard the analogy of a hard thing being like pushing a boulder up a mountain. This project feels like that, but this mountain seemingly has no summit. Just keeps going up. A truth that’s made Six Foot Giraffe really hard to keep up with. I remind myself though, that this project I’m pouring so much energy into can fail. Creatively by falling short of my vision for it, and or financially as an indie game competing in an ocean of other games. And that’s assuming I can even finish it. It’s not hard to imagine that I may regret pursuing this, no matter how enamored I am with the process in this moment.

On the other hand, the work I do here on Six Foot Giraffe will never be something I regret. What I make and share here today compounds its value to me down the road, many times over. When my years past inevitably become just an impressionistic blur, it’ll be here that I’ll find my long lost thoughts and feelings, in full focus. I’ve been at this long enough now that this isn’t just a theory. I am already experiencing it. So let this be a reminder to myself not to quit.

There's More. 1985 posts across 17 years. It's a lot of content, so I put together some of my favorites all in one place. If you’re new here, it’s a great place to start.
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