Starting to come alive now. Even more so with sound design.

The thing about working alone on a project that would normally be done by a team of people, is you’re going to end up wearing a lot of different hats. Somedays you’re an artist, somedays a programer, and other days a graphic designer making a pause menu and control system that’s bound to confuse even the brightest among us. Keeps things interesting to say the least, and if any of those hats ever start to feel a little too tight, you just put a new one on.

This week saw building and lighting a new environment for Greenfield. Sculpting light and controlling the eye is always an easier task without the distraction of color.

One of my resolutions this year was to learn Unreal Engine. We’re in October now and I feel like I’m getting somewhere with it. Over the past few months I’ve been using the software to make a game, but really making a game to learn the software.

This screenshot is from a game I’ve been working on. It’s a long ways from being shippable, but it marks real progress that took a lot of time and effort to arrive at. So much so, that it limits what I can do on Six Foot Giraffe. I don’t want to stop posting here, but don’t want to slow my progress any more than I have to either. Truthfully at this moment, I’m not even interested in doing anything else anyways.

I’ve worked in the field of design, particularly for motion graphics and advertising for over 13 years now. Enough time to have gotten very good at it, and well paid for it. I still like the work, but for the most part it’s not as thrilling as it once was. Back when I was just a Junior Designer and still coming up in my career, it was more pleasure than it was work. Where 10 hour days still weren’t enough to get my fill. Everyday I was learning something new and becoming a stronger designer than I was the day before. It was thrilling, and it was addicting.

These past few months of learning and exploring Unreal Engine has me feeling that long lost excitement again. Even in the those moments where it’s not going smoothly, I still find it so exciting to learn something I wasn’t able to do the day before. That’s the gist of why I really don’t want to do anything else right now. Like I said though, I don’t want to stop posting here either. So the obvious thing to do is to keep posting, but for the most part only about development. Never really done anything like that on Six Foot Giraffe, but I’m giving it a shot and seeing if it takes.